memememe (2014)

Ongoing collaboration with Radamés Ajna, where we are investigating what happens when the tools we use to communicate start to have more fun than we do, while communicating.

This project was awarded a VIDA 15.0 production incentive award and residency to research different methods of interaction, recognition and communication between objects.

The research done during the residency resulted in a set of sculptures inspired by Gordon Pask’s Conversation Theory and Paul Pangaro’s work on Interaction.


memememe#selfie explores how we construct identity and environment through conversation, and the consequences of unilateral communication, in the context of our contemporary preoccupation with trending, liking, following, etc.

What are the consequences (or limitations) of communicating without an other? Can we just as easily construct our identity and understand our environment while talking to ourselves? What is the sound of a one-sided conversation?


memememe2memememe is a sculpture that celebrates the ambiguities of human/object, user/interface and actor/network relationships. It is an app that removes phones from their anthropocentric usefulness, and gives them the beginnings of a language.

Residues of their conversation can be seen on their tumblr feeds.

2018: El Exploratorio: Zona I, MoLAA - Long Beach, US

2017: Mirror Mirror, MUDAC - Lausanne, CH

2017: Humans Need Not Apply, Science Gallery - Dublin, IE

2016: Digital POP, ADAF 2016 - Athens, GR

2016: Ob_ject & Ob_serve, A Small View - Liverpool, UK

2015: Media Art Futures, Centro Parraga, - Murcia, ES

2014: Unknown Territory, CRANE - Philadelphia, US